2dShooter
This is my 2d Shooter Project! I added the following modifications to the one built in the tutorial -----
1. Create a completely interesting, comprehensive, and coherent level
Level 4 is a very different level since it never ends there are new enemies spawning every 5 seconds and it is up to you to kill as many as you can.
2. Add multiple additional levels and tie them in to create a logical progression in your game. (NOTE: Each level should be unique in some way, such as different types of challenges for the player.)
There are 4 levels. With unique enemy types to it. The attack speeds of players and the number of enemies increase to win the game.
3. Modify the out-of-game menus in some significant and meaningful way.
The Main menu is really different added background asteroids and also added spaceships flying around every few secs to add some more interactiveness.
Credits
Created by: Shrey Vakil
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